Play goes clockwise. On your turn, you must execute both phases in order: the Action phase, then the Reinforcements phase.
Allowed actions are: Move (simple move, move to regroup, attack) or Construct (on an empty space, upgrade one of your buildings, replace an enemy building).
Reinforcement phase: Reintroduce at least one disc, never on an empty space, not adjacent to an opponent’s building, and always on a single space.
End of game and victory: Have 12 victory points and occupy a capital or be the last to have discs on the board.