Activities
Print & Play
-
Dexterity Jane
- Players: 2 - 9
- Duration: 20'
- Age: 8+
Description
Look at the cards spread out on the table, and bend the appropriate digits as quickly as possible. Dexterity Jane is a game of speed that blends observational skills and… dexterity.
The player with the most points at the end of the tenth round will be declared the winner.Content
- - 34 Hand cards
- - 10 Round cards
The rules
Download, print and play! -
Rush Out!
- Players: 3 - 5
- Duration: 20'
- Age: 8+
Description
Rush Out! is an asymmetric and hectic game for 3-5 players, with 2-4 heroes trying to escape while the sorcerer casts spells against them. Everybody plays simultaneously, with each "team" rolling and re-rolling dice (three per hero, and five for the sorcerer) in order to complete cards.
Content
- - 94 Cards
- - 4 Hero tiles
- - 1 Dragon tile
- - 15 Tokens
- - 4 Ability tiles
The rules
Download, print and play!
Downloads
Minigames
A=1 / B=3 / C=3 / D=2
A :
A must be 1 or 2 as 3, 4 and 5 are already present in the blue region.
A is adjacent to a 2 (green), so it can't be 2 and must be 1.
B :
The space in the right upper corner of the board must be a 1.
The remaining space in the blue zone from the bottom right corner is 1.
So, 1 can't be next to them and must be in Cloud/Condor.
As 3 can't be just next to the 3 from the blue region, B must be 3.
C :
C must be 1,3 or 5.
As 3 can't be next to the 3 from the yellow region on the left, C must be 3.
D :
D must be 1 or 2.
As 2 can't be in the upper space from the green region (due to the 2 from the yellow region on the right),
D must be 2.
A=5 / B=4 / C=4 / D=2
A :
A must be 4 or 5. As 5 can't be on the other space from the zone, A must be 5.
B :
B must be 4 or 5. As there is a 4 (from yellow zone) next to the left upper corner of the zone, B must be 5.
C :
4 can't be on another tile due to adjacent 4 from B and 4 on the upper green tile.
D :
In the blue zone, 1 must be at the bottom. As 2 can't be on the second and third tiles, D must be 2.
A : A must be 2,3 or 5. 3 can't be on the left of the blue zone due to the proximity of a 3 on the top (red zone). A must be 3.
B : The blue zone contains 4 tiles. B must be 1, 2, 3 or 4. A 3 is adjacent to the three first tiles from the blue zone. B must be 3.
C : As B is 3, C must be 1,2 or 4. As there is a 1 adjacent to the first two tiles of the blue zone, C must be 1.
D : We are not sure if the yellow zone contains 4 or 5 tiles. But with the proximity of a 5 in the red zone on the left, D must be 2.