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Durée 1h30
Nombre de joueurs 2 à 5

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Starting from Ker Ys, the sunken city, dark troops are progressing to gain a foothold on human earth.
The druids gather around a glade where an evil force prevents them from approaching Ker Ys gate, a chasm vomiting hordes of creatures. They use their Sylvan powers to capture the monsters, whilst erecting magical barriers to contain the invasion. These are the two main ways of obtaining victory points at Karnag. But this costs energy, which can only be recovered by concocting potions. Choose the right actions to command your druids and so ward off the dark aspirations of the evil forces.


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